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Using Stable Diffusion for real time rendering

In this video, I show a workflow for pseudo real-time rendering using Rhino3D and Stable Diffusion.
- A live feed pulls base images directly from Rhino3D
- Using the turntable to automate new RH views, when the Stable Diffusion image is "rendered" the next view is also captured from Rhino and used as the base image for the next SD "render"
- Each image is generated in <20 seconds!

The amount of detail that gets added is incredible! BIG thanks to Ömer Nuray for his guidance.

Using Stable Diffusion for real time rendering
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Using Stable Diffusion for real time rendering

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